Source(s):
www.aeriagames.com
based on ancient Chinese mythology, the world of Dream of Mirror Online exists as an alternate reality inside the "Kunlun Mirror," a sacred artifact. According to the legends, the world we know was born from the Kunlun Mirror, and the mirror contains the power to destroy the world as well.
The Kunlun Mirror was originally created to record everything in the world. It reflects the real world and saves a copy of everything within itself. This copy is known as the Kunlun Mirror world. Time does not exist in the Kunlun Mirror world, only in perceptible signs like sunrise and sunset, and the seasons. The caretakers of the Kunlun Mirror world, the Twelve Mirror Kings, are responsible for guarding and overseeing the Kunlun Mirror world.
Soar the skies! You can take the flying quest from Randy Charleston at Eversun when you reach lvl 15.
Human Relationship
Dream of Mirror Online features a fun and beneficial "personal relationships" system. Everyone, in some way, depends on others, and when you nurture those relationships, you'll not only make great new friends, you'll enjoy the benefits of having someone to back you up in any battle, and perhaps even some exclusive special abilities as well.
In Dream of Mirror Online, your characters are able to develop three types of close human relationships: Teacher and Student, Friends, and Lovers. Anyone can develop these relationships, but other relationships are predestined - depending on your birth date and your Chinese zodiac sign, you'll be connected to certain players by the red string of fate. You may find yourselves to be relatives, rivals, or even a true lo
ve via these fated connections - and who knows what may happen after that? It's all up to your initiative!
Grow in friendship as you grow in strength!
It's important to chat with your friends, but how do you make your relationship
official? You need to be in a party with your friend and make your way over to either the Friendship Registrar, Lover's Registrar, or Teaching Assistant near the stairs leading to the Eversun Elder. When both you and your friend approach the regist
rar and are in the same party, you can choose to "formalize" your relationship by using Dreamstones, which can be dropped by many enemies in the game.
Work on your relationships - Learn special skills
In the Mirror World, building relationships is an important part of life. Battling together with those you have established relationships with can a
llow you to use special techniques exclusive to those with relationships! When one friend's health gets low, the other can launch the powerful "Amigo Attack," damaging all enemies nearby. Two lovers with a strong relationship can enable "Loving Kiss," a free heal that'll give back up to 1000 HP! Develop your relationships and see what kind of special techniques you're able to use!
Like the real world, you have to work
on relationships to enhance them in the Mirror World. Characters with established relationships can sometimes team up for special quests or gain special items or t
itles. As you collect more Dreamstones and use them to raise the level of your relationships, you'll notice greater effects, and at the highest relationship levels, you'll be able to make use of special skills exclusive to that relationship!
You make relationships by using 2 Dreamstones at Friendship Registrar, Lover's Registrar and Teaching Assistant (Student - Teacher Relationship).
Source(s):
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Megaten:
1st Video at the top(easy watch)
2nd Video below
A Fantasy MMORPG. Capture demons and fight with them. You can fuse demons to make another stronger demon. To know more about fusing of demons, click here. Megaten also have Demon Negotation System where you can have conversations with demons.
A.D. 20XX TOKYO |
In the aftermath of the Great Destruction, those who survived constructed shelters, waiting for the day when they would rebuild their city.
Led by the Seven Philosophers these survivors constructed a massive tower.
This tower came to be called Shinjuku Babel.
Having lost their homes, the remaining survivors took refuge in an underground city called
Source(s):
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Last Chaos:
Introduction to Last Chaos
Long before war ravaged the lands of Iris, Eres, the God of Darkness joined with Apollon, the God of Light, to create the world of mortals. Both Gods poured into this world, and its inhabitants, qualities that were unique to each. To populate the world, Apollon created the Elves born out of his love and care for all living things. From Eres, Humans were created to be ambitious, anxious to explore and enjoy the world they lived in. One among many gifts to the people of Iris, the Ethereals were created to oversee use of magic in the world and teach the Irisians how to harness it's use to better their lives.
Upon finding the world complete and to their favor, Eres and Apollon returned to their own realms to rest; Eres to Nephinth, the Realm of Darkness, and Apollon to Arosel, the Realm of Light. Occasionally the Gods would bless the Irisians with their presence, and bring along with them, their gifts. When visiting, Apollon's presence brought joy and delight to the people,
while Eres' presence seemed to bring only woes and darkness in the heart of Irisians.
Eres grew jealous of the people's love for Apollon, after all, hadn't they both contributed to the world they so loved? He began hating Apollon and the world they had created. For ages he schemed while building a secret army deep within the depths of his world. Becoming totally engrossed with the task, his visits became less frequent and finally nonexistent. Over time Apollon's visits became irregular as he noticed less rejoicing when he visited the people. It seemed without the contrast of Eres' visits to dampen their spirits, the Irisian people had less need for the refreshment his presence brought.
Reign of Terror
At a time when the people of Iris had not seen or heard from either God in many generations, Eres chose to unleash his hordes. From the depths of Nephinth a bridge was created releasing into Iris thousands of orcs, werewolves, drakes and other terrible creatures born of hatred and evil. Eres created a dreadful race of enormous size, ferocity, and brute strength known as the Titans. By bonding them to his power flow, they received regenerating abilities and innate talents for battle making them the most fearsome warriors the world had ever seen. Having caught Apollon by surprise, the monstrous army swept across the land largely unchallenged. Infuriated by Eres's treachery, Apollon responded by imbuing an army of humans, giving them great skill in weaponry, speed, and battle tactics. These elite warriors became known as the Knights of Apollon and were garrisoned in the city of Randol. The Knights were, and continue to be, a powerful symbol of Apollon's love for the world and its people.
Both sides put out a call for mages, sorcerers, healers and rogues to join the battle. When thousands responded, father fought son and friend bested friend in what became a worldwide civil war. For generations the war continued with tens of thousands perishing by the sword, magic, or bow; most fighting for a cause no longer known beyond their own survival.
As the Irisians fought against the invaders and each other, in the Spirit Realm a climatic battle occurred between the Gods of Light and Dark. In his arrogance, Eres challenged Apollon to a duel to control Iris. Apollon accepted the challenge, hoping it a quick way to end the violence, and the two mighty beings clashed in the battle of the Ages. They fought in levels of power Mortals couldn't imagine, incredible amounts of energy being used by each God in hopes of total destruction of the other. They matched blow for blow for what was many long bitter years in Iris, until each collapsed, exhausted from the exertion of fighting their equal. Both wounded and spent, they retreated to their respective realms to heal and recuperate. Knowing his bond to the Titans could not be restored, Eres severed his connection with them in order to preserve what power he had left. Apollon, happy the battle accomplished something other than Eres' retreat, left his people with a promise of his return.
When their tie was broken with Eres, the Titans on Iris lost their greatest advantage. Instead of being nearly invincible, they became completely mortal allowing the Knights to slay them more easily and balancing the battle lines. With the odds more even, the two armies were at a standoff, neither giving ground. After years of not gaining an advantage, warriors of both armies succumbed to the fatigue of war and began deserting. The races became more withdrawn and isolated; battalions disbanded as Humans and Elves returned home to rebuild their shattered lives. Eventually only the Knights of Apollon and the Titans retained their structure as standing armies. After centuries of bloodshed, a time of relative peace fell across the land; skirmishes with Eres's forces occurred only in distant lands.
As news of a new army amassing far in the North and West came,
a conference was called inviting members from each class of the Irisian people to attend. Leaders from among the Knights, Rogues, Mages, Healers, and a small faction of Titans (who've turned against Eres) assembled in Randol to discuss the possible threat. Only the Sorcerers refused to attend, simply sending word that they had their own plans and would wait to see how life unfolded. Several days of heated discussion ended with nothing decided. Some members of the consortium voted to attack while others wanted to wait and see what happened or ignore the threat completely. The lack of direction has left the world of Iris in chaos without any strong alliance among its people.
In preparation for a possible invasion, the Knights have increased security around the city and scouts have been sent to ascertain the threat level. Additionally,
spies have been discovered within the city; while werewolves and other evil creatures approach the city walls and attack citizens with more regularity. Skirmishes occur more frequently as friend turns into foe and groups are attacked by thieves and brigands. Squads of Knights have been sent out to patrol the areas and help keep the peace, but have had little effect. Another messenger has been sent to the Sorcerers asking for assistance; their reply has been a series of riddles to be solved. No one knows what solving them may do, but hundreds are doing their utmost to decipher the mystery of the Sorcerers.
Choose Your Destiny
A new summons has been issued for those faithful to Apollon to gather in Randol and unite against the possible new threat. Be you Titan, Knight, Mage, Sorcerer, Healer or Rogue; your friends can become foes as alliances shift. Greed and fear have sown the seeds of terror with endless battles, bloody betrayals, and insatiable ambitions. A call for help has been put forth asking for help to thwart the advance of the Eres's forces. Will you support Apollon and all that is good to save the world from devastation or will you join Eres's ranks and work towards destroying Iris with dreams of personal glory? The choice is yours to make, the life is yours to live. The balance of power is in your hands, choose wisely and enter
into what is the Last Chaos!
Comment: "Even though i haven't played this game yet. I think it is cool!"
See Last Chaos Features here.
Source(s)
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lastchaos.aeriagames.com
Shaiya:
A Free Fantasy MMORPG
Introduction
In the ancient times, there was the Goddess Etain and the three races she created: the Dragons, the Nordein, and the Dumianas.
The Goddess Etain found faults in the Nordien and cast them into the soil. In their arrogance, the Dumianas questioned the Etain's power and authority. The Goddess was weakened by their disbelief , and the Dumianas killed her. Her soul was torn in two.
The death of the Goddess left Teos out of balance and unprotected.
Other Gods sought to take over Teos and created monsters to invade and destroy.
When the dust settled, there were two new Goddesses overseeing Teos.
The Dragons hid themselves from the world. The remaining Dumianas were split into two factions; one for each Goddess.
These two races, the Elves and the Vail, find themselves in constant conflict with each other. Age old tensions fuel their aggression. Soon after, the Humans joined forces with the Elves while the Nordein re-emerged as the "Deatheaters" and allied with the Vail creating two factions: The Alliance of Light and the Union of Fury। Not only battling the monsters that still roam the lands, these two sides wage a never ending war over the control of Teos।
Game Features
Some of the features you can look forward to seeing in Shaiya:
- 1500 vs 1500 - The ultimate Realm vs. Realm combat.
- Bootleggery - Sell items to the opposing faction in the secret warehouse.
- Challenges - Sick of someone's trash talk? Request a battle with a member of your own realm.
- Arena Fights - Enter the grand arena and take your fight to a new level.
- Goddess Blessing - Crushing the enemy doesn't just feel good, but it h elps your side.
- Guild Events - Guild vs. Guild combat, Guild vs. Monster combat, and the upcoming Willows Trial!
- Quests, Mounts, Executions, Boss Fights, Dungeons, Demons, Dragons, and more..
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Don't forget to register at www.aeriagames.com! ^-^
P.S. there's a shout box in forums :D